
- Survival
- Looting
- Single-player
Wrong Sky
It used to be a weekend drive.
A single-player survival and looting game.
You used to go to the lake to get away from everything. Now you just need to get there.
After a stellar object strikes the Moon, the lights go out. Meteorites streak across the night beneath strange auroras. Somewhere beyond the abandoned city, stripped shopping districts, quiet towns, and mountain roads sits your family's lakeside cabin.
Wrong Sky is a single-player survival and looting game in development, built around short, replayable levels. Search abandoned vehicles and buildings for food, water, medicine, and ammunition. Treat your wounds, improve your gear, and decide what deserves space in your pack. Armed gangs roam the streets, and other scavengers are hunting the same supplies. Every detour is a chance to prepare for the road ahead, or lose what you need to reach it.

What you'll do
A broken Moon
A stellar object has struck the Moon. Its shattered face hangs over every street, and auroras light the night.
Loot what was left behind
Search abandoned cars, homes, and storefronts for food, water, medicine, and ammunition.
The road to the lake
Push from the city through shopping districts, small towns, and mountain roads toward your family's lakeside cabin.
Short, replayable levels
Each level is a tight, self-contained run built to be played again and again.
Gangs and scavengers
Armed gangs hold the streets, and other scavengers are after the same supplies. Choose when to fight, when to hide, and when to move on.
Pack for the road
Treat your wounds, improve your gear, and decide what earns a place in your pack.
From the road
Gameplay
Status
In development.
Built in Godot with Synty assets.
New footage lands on YouTube first. Join the Discord to follow along and talk about the game.







